Not much today, really...Except that I have completely figured out my essay structure, a few sub-titles were named as game design, interaction with others: competitiveness and contagion effect and future implication: game merging and clone versions. Oh btw...my central issue here is to discuss the addiction Flappy bird induces. You know the recent trend Flappy 2048 has pushed a new wave to the original game Flappy bird =3= This is exactly how apps developer loves to take advantage of the original game's success although the game has taken down forever...Been looking for academic articles and resources such as the one about data collection from the impact of practices against how well players perform etc, will be useful to back up my discussion. From small to large scale, addiction could be formed within three layers: theoretically, the players' affective mind is in respond to the game, and that the human brain itself stimulates a chemical substance called dopamine, which drives players to repeatedly perform a certain task in a form of an action. Secondly, the game design is similar to slot machine in which its features strongly culminate player's addiction when quickness, simplicity/complexity deceit (SCD), flow, operant conditioning-the reward system and illusion of practices in better performing are the fundamentals letting players fall into pit of continuously gaming. And lastly, at a larger picture, the addiction is extended to a larger virtual world when interconnection is made through networked communities in which more new gamers will be attracted towards this trend after the game has gone viral. Next, contagion effect will lead to online competitiveness between gamers under the impact of social interaction. As far as we know, competition is one of the determinants of game's enjoyment, human's nature tends to assess themselves in a way of comparing their results to others. Then what implication Flappy bird addiction has for market? Drawing back to what I just said, the recent trend of Flappy 2048 is one of the clone versions apps developers try to cash in on the idea of the original version. The success of Flappy bird creates incentive for apps developers to develop other similar style as alternatives. So this is only a summary of my final research paper, the growth of addiction is still expanding to the point where we don't know when to cease....Now you see how casual game, along with so many factors taken into account, has become a central discourse in gaming industry...
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